|Number in Series|
|Company Description||ViaVivo cultivates exceptional learning experiences by pushing the boundaries of technology to challenge learners, to assess performance deeply with insightful feedback, and to distribute learning when and how it is needed.|
|Description||Acton’s Cha-Ching! lets aspiring entrepreneurs look inside the mind of a potential customer to see how various messages and mediums, arranged in thoughtful sequences, affect a customer’s inherent needs and desires, that customer’s understanding of how a particular product will provide benefit, and his or her propensity to buy.|
During the game, you’ll grapple with the following challenges:
• How can I tell which potential customers are worth pursuing?
• How much time, energy and money should I invest to transform disinterested prospects into satisfied customers?
• How can I stage the steps of a sales process to maximize revenues and minimize sales costs?
You’ll use a “trial and error” approach to move potential customers through a series of sales activities, developing powerful pattern recognition skills and entrepreneurial intuition.
|Categories/Folksonomy||sales, sales funnel, customer need, customer benefit|
|Lead Designer||Joel Hobbs / Laura James / Ben Allen|
|Other Designers/ Writers|
|Lead Programmer||Adam Gretencord|
|Lead Artist / Video|
|Link to Video|
|Link(s) to Support Material|
|Customizable (1 to 10)||3|
|Toolkit/Language used||Flash / actionscript|
|LMS Integration/ SCORM|
|Skill Level (Corporate/Military/Government)/Grade Level (Academic)||elementary to MBA|
|Student time||60 min|
|Available ([O]pen / [R]estricted by Organization / [N]o longer Available||R|
|Single player/Multiplayer||single player|