|Number in Series|
|Company Description||ViaVivo cultivates exceptional learning experiences by pushing the boundaries of technology to challenge learners, to assess performance deeply with insightful feedback, and to distribute learning when and how it is needed.|
|Description||Acton’s Robo-Rush! leads you through an entrepreneurial journey: from the initial “hustling” phase a 1-person firm, to expanding to a storefront with employees, and finally to investing in a factory to serve even more customers.|
During the game, aspiring entrepreneurs will face the classic questions of entrepreneurship:
• How do I decide which customers to pursue and what product(s) to offer?
• Should I price high to produce early returns, or low to gain market share?
• When is it time to invest in a new business model to satisfy even more customers?
With Robo-Rush! you have the opportunity to experiment, leveraging a “trial and error” approach to problem solving to develop powerful pattern recognition skills and entrepreneurial intuition.
|Categories/Folksonomy||business operations, sales, entreprenuerial journey, starting a business, startup, unit economics, customization, standardization, customer-centered management|
|Lead Designer||Joel Hobbs / Laura James / Ben Allen|
|Other Designers/ Writers|
|Lead Programmer||Adam Gretencord|
|Lead Artist / Video|
|Link to Video|
|Link(s) to Support Material|
|Customizable (1 to 10)||1|
|Toolkit/Language used||Flash / actionscript|
|LMS Integration/ SCORM|
|Skill Level (Corporate/Military/Government)/Grade Level (Academic)||elementary to MBA|
|Student time||60 min|
|Available ([O]pen / [R]estricted by Organization / [N]o longer Available||R|
|Single player/Multiplayer||single player|