Profile: The War Inside

Title The War Inside
Version 1
Other versions
Sponsor/Producer US Army Medical Department
Developer WILL Interactive. Inc
Number in Series
Company Description WILL Interactive, Inc., based in Potomac, Maryland, is among the most experienced and highly awarded computer-based simulation and serious game developers in the United States. Founded in 1994, WILL is the inventor and sole producer of Virtual Experience Immersive Learning Simulations (VEILS®) and the patented Interactive Behavior Modification System upon which all VEILS® are built. VEILS® technology allows users to become the lead character(s) in an interactive move, make decisions and experience the consequences. To date, WILL Interactive has created 70+ high-end training simulations in the past 17 years for some of the most influential and respected organizations in the country.
Description Designed for Army-wide distribution as a cornerstone soldier behavioral health and PTSD education program, The War Inside sheds light into the psychological challenges of coming home with combat stress and the toll it takes on individuals, families, and society. In The War Inside, you play as four different characters connected to a platoon that has just returned from combat. Each character explores the challenges of coming home: a young Specialist with severe combat stress/PTSD trying to understand and control his behavior, a Sergeant growing distant from his wife and child, a Spouse trying to understand what’s wrong with her husband and what to do about it, and a Platoon Sergeant trying to create a command climate that is more accepting of behavioral health.
Categories/Folksonomy Military/Healthcare
Lead Designer
Other Designers/ Writers Claudia Meyers
Lead Programmer Chad Moone
Lead Artist / Video Grady Weatherford
Price Free to Military
Demo Available Yes
Link to Video
Link(s) to Support Material
Platform(s) VEILS
Customizable (1 to 10)
Special Hardware No
Toolkit/Language used Flash
Year Designed 2010
LMS Integration/ SCORM Yes
Skill Level (Corporate/Military/Government)/Grade Level (Academic) All
Student time 30 min.
Available ([O]pen / [R]estricted by Organization / [N]o longer Available R
Single player/Multiplayer Multi
Category: Serious Game

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